Planet Prospector
Company
Cornerstone Bank
Roles
Team size
4
Duration
0000
Platform
Mobile
Genre
Resource management
Problem
Lacking younger consumers
Planet Prospector is a financial tool and prototype game used to educate 18-24 year olds about banking services.
I designed captivating backgrounds and intuitive UI elements for the financial education tool Planet Prospector, collaborating with a team of six to expand the bank’s young adult clientele through comprehensive investment strategies and money management principles.
Client Goals
Research
Research text
Needs, wants, desires if they have them
Needs
Wants
Desires
+ Research
+ Pitching
+ Cross-functional Collaboration
Skills inventory:
Team Goals
Game Design
Brainstorming
Brainstorming text
Solution
⭐️ An idle resource management game that offers a unique set of bank services that allow the player to discover and see how they could benefit from them in a virtual space
Gameplay
Gameplay described
+ Problem Solving
+ Game Design
+ Playtesting
Inventory:
UX Design
New Paragraph
Specific part 1
Goal: if you have one
Design text
Inventory:
UI Design
Accessibility
More design text
Specific part 2
Inventory:
Wireframing
Lo-fi Mockups
Hi-fi Mockups
Launch
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