Politicide is a strategic mobile game that challenges players to take their extremist political movement as far as possible.
Mass DiGI
4 - 6
2019 - 2020
Mobile
Strategy
Within five months of joining the team as a UX Designer, I was promoted to Producer and Art Director for exceptional performance, demonstrated leadership, coordination, and artistic direction. During this time I lead and oversaw three teams of four game developers over the course of 18 months, directing meetings, lab sessions, and stand-ups, assigning tasks, providing art direction, and tracking progress to ensure timely completion of deliverables.
As Producer, I led my team through the abrupt shift to remote work due to the COVID-19 pandemic just two months before launch. To maintain team productivity and ensure seamless collaboration during this transition, I restructured meetings, lab sessions, and task assignments, and introduced biweekly one-on-one check-ins to proactively address individual challenges. These efforts enabled us to stay on track without any changes to scope and successfully launch the game on time.
During my UI Designer and Lead Artist roles, the team and I chose a 50's cartoon theme with a heavy focus on a blue/orange contrast and funky shapes. After wireframing, I fleshed out the UI, created UI art, and created a handful of marketing assets before being promoted to Producer to lead the team.
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Met all client goals and successfully launched in May 2020 to the Apple App Store and Google Play Store.
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