Planet Prospector
UX Designer
Artist
Planet Prospector is a prototype game to educate 18-24 year olds about banking services. We developed an idle game that offers a unique set of bank services that allows the player to discover and see how they could benefit from them in a virtual space.
I designed captivating backgrounds and intuitive UI elements for the financial education tool Planet Prospector, collaborating with a team of six to expand the bank’s young adult clientele through comprehensive investment strategies and money management principles.
team size: 4
mobile
resource management
Details
Client: Cornerstone Bank
Client Goals
The Problem
Lacking younger consumers
Research
• Research about the company we did or were given
Team Goals
Teach consumers about investing and managing their money.
Design
Gameplay
Wireframes
Wireframes
Mockups
Mockups
Launch
• Finalized project
Client feedback
• Client feedback/impact
Reflection/thoughts
• Thoughts on the project